9. When distribut- Fighting (Brawl) Grappleing the skill pool, consider spending points in the new 7th Fighting (Brawl) Kickedition skills, especially Charm and Intimidate. Suggested Contacts: Scholars and academics, large busi- nesses and corporations, foreign governments and Salesperson individuals. gator. Once out of school, some officers opt for special training, such as air pilot.Librarians are most often employed by public institutionsor universities, responsible for cataloguing and maintaining Occasionally, an experienced and exceptionally worthystock, as well as dealing with lender enquiries. medical workers, law enforce- ment. Ride or Fighting).about anything! A skilled fighter is likely to be able to put as the ability to push rolls and run chase scenes.any knife or club to good use. The arm-waving histrionics of silent ac- the careful analysis of personal and business tors give way to more subtle characterizations. Occupation Skill Points: EDU x 2 + (APP x 2 or DEX x 2 or STR x 2)Engineer Credit Rating: 5580A specialist in mechanical or electrical devices, employedin a civilian business or in the military, but also includ- Suggested Contacts: Major libraries, universities, mu-ing inventors. Occupation Skill Points: EDU x 2 + (DEX x 2 or STR x 2) Scientists are employed by businesses and universities to carry out research. Occultists are students of esoteric secrets and arcane magic. How did they come rors their loss of sanity and growing not necessarily dice roll results. Key Backstory Connection 2. Breaking and entering, threats, and physical abuse are equivalentthe butler is responsible for male servants within the household. While drifters tend to only work when forced to, First Aid, Listen, Mechanical Repair, Psychology,hobos are essentially workers who wander. The spending His cash is $82 (41 x 2) and he has $2,050 (41levels exist purely to ease the flow of the game; no one wants to x 50) worth of assets. Occupation Skill Points: EDU x 2 + (STR x 2 or DEX x 2) Bartender Credit Rating: 8-20. try to solve homicides, major burglaries and other felonies. May impale.1 or 2: one or two barrels fireable in same round. Expert: advanced expertise. . Of course, some in- historic event can greatly define your characters outlook andvestigators might start the game with a significant injury or beliefs, helping you to build a specific and rich backstory.scar if implied by your investigators historyif so, write it in. Charm (15%) Chemistry (01%)see Science Likewise, where appropriate, an example is provided for Climb (20%)a possible consequence of an investigator pushing a skill roll Computer Use (05%) [Modern]while insane. the skill-user could pinpoint the age of the item, assess its historical relevance and detect forgeries. Credit Rating: 970 Governors are responsible for entire states and have con-nections across the country. Even a small picture can say a lot.The investigator can be male or female. Apart from personal goals, three aimshelping patients, Credit Rating: 2060 gaining money and prestige, and promoting a more rational and wiser societyare common to the profession. Where relevant,causing damage; the animal escapes. their encounters with the Mythos, it may be their brother or sister who Try to phrase each entry to em- Try to present a reason why your picks up the baton in the future. Many clergy (not just Catholic Priests) bear witness toconfessions and, though they are not at liberty to divulge Hackersuch secrets, they are free to act upon them. Average Rating (32 ratings) 5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. brother, half-brother, stepsister). digital image in here).20s or 30s Make an improvement check for EDU.40s Deduct 5 points from STR, CON or DEX, and also from APP. ing in forging official documents, deeds and transfers, andThe craftsperson is essentially skilled in the manual produc- providing phony signatures. mother, father, stepmother).7. drop of a hat. the symbol of a young bird flapping its wings while learning to fly. Occupation Skill Points: EDU x 2 + APP x 2 Hospital Orderly Credit Rating: 40-90 The typical hospital orderly is in charge of emptying waste, Suggested Contacts: Upper classes and landed gentry, cleaning rooms, taxiing patients, and any other odd job politics, servants and agricultural workers. The Keeper will advise on whatName other equipment an investigator may start out with. Luck points and hit points may be left unchanged. However, some Actoroccupations like Hacker for example, exist only in specific Agency Detectivesettings like the modern day. ranger for a national park or outward bound center, or they may be financially independent, allowing them enjoy such a 85investigator's handbooklifestyle without regard for paid employment, perhaps living Suggested Contacts: Local community, local physicians,as a hermit and only returning to civilization when the need hospitals and patients. more involved with business operations than news. In the U.S., a lawyer tends to mean an attorney, while in Occupation Skill Points: EDU x 4 England the term loosely refers to a variety of professions including barristers, solicitors and legal executives. someone, a head-butt might be the most appropriate form of attack. If an insane investigator fails a pushed roll, he or she If an insane investigator fails a pushed roll, he or shekeeps digging deeper, ever deeperthe truth is down there creates a transgressive work that shocks and causes violentsomewhere. This work includes the burial or cremation of the dead. The work can be very varied, often exciting and some-Firefighter times hazardous as natural disasters, political upheaval and war are the primary focus of the foreign correspondent.Firefighters are civil servants, employed by the communitiesthey serve. parish church, Mecca, Stonehenge). A complete list of skills and their new titles appearsnearby.Credit RatingIf your character already has a recorded value for theirwealth, this may remain unchanged. Let this book be your guide. Harvey begins the game with a Credit Rating of 41Spending Level: This is an arbitrary amount below which, for (Average). Additionally, you'll find extensive information on weapons of the 1920s, and tables with . to quickly determine some background detailsyou can ei- 52chapter 3: creating investigators Crafting a Backstory CNAbenTmOvwaimeofnohaefiolnwlmnbfaooporecseatnvephioilesbgAlde.ausydeiedenhtvIirrlinrewsnyocc.wdfe,roaeow,NihtiubfrififMeoMctemefljedeorow,lrcyy,aunueoaaAtwrnblputibsdnonetholnellneadnioyohlvaeyor,aseammhvmbtavdcweawaeoeenoeadvirl,tinfldktteii.eaoihvsewnMneiboAsNcdgicraeufynhoesoemelptrnin,w,nlow:aydhatiAeiMnbedMflblxnterieoteoyfte.,-ylte.-.-; gether. For instance, in the sample occupations, Antiquarian If both DEX and STR are each less than SIZ: MOV 7 encompasses: Appraise, Art/Craft, History, Library Use, Skills: Drive Auto, Electrical or Me-Confidence tricksters are usually smooth chanical Repair, Fighting, Firearms,talkers. These requirements, however, are Occupation Skill Points: EDU x 2 + DEX x 2but a relatively recent development. Accounting (05%) Acting (05%)see Art/Craft Animal Handling (05%) [Uncommon] Anthropology (01%) Appraise (05%) Archaeology (01%) Art and Craft (05%) [Specializations] Artillery (01%) [Uncommon] Astronomy (01%)see Science Axe (15%)see Fighting Biology (01%)see Science Botany (01%)see Science 97investigator's handbookDisguise (05%) Psychoanalysis (01%)Diving (01%) Psychology (10%)Dodge (half DEX) Read Lips (01%) [Uncommon]Drive Auto (20%) Ride (05%)Electrical Repair (10%) Rifle (25%)see FirearmsElectronics (01%) [Modern] Science (01%) [Specializations]Fast Talk (05%) Shotgun (25%)see Firearms (Rifle/Shotgun)Fighting (varies) [Specializations] Sleight of Hand (10%)Fine Art (05%)see Art and Craft Spear (20%)see Firearms (or Throw)Firearms (varies) [Specializations] Spot Hidden (25%)First Aid (30%) Stealth (20%)Flail (10%)see Fighting Submachine Gun (15%)see FirearmsFlamethrower (10%)see Firearms Survival (10%) [Specializations]Forensics (05%)see Science Sword (20%)see FightingForgery (01%)see Art and Craft Swim (20%)Garrote (15%)see Fighting Throw (20%)Geology (01%)see Science Track (10%)Handgun (20%)see Firearms Whip (05%)see FightingHeavy Weapons (10%)see Firearms Zoology (01%)see ScienceHistory (05%)Hypnosis (01%) [Uncommon] Accounting (05%)Intimidate (15%)Jump (20%) Grants understanding of accountancy procedures andLanguage (Other) (01%) [Specializations] reveals the financial functioning of a business or person.Language (Own) (EDU) Inspecting the books, one might detect cheated employees,Law (05%) siphoned-off funds, payment of bribes or blackmail, andLibrary Use (20%) whether the financial condition is better or worse thanListen (20%) claimed. Occupation Skill Points: EDU x 4 Credit Rating: 20-40 Suggested Contacts: Few. Mankind can do fine without religions (e.g. States send a sion (for modern-day).number of Representatives to Congress based upon popu-lation count, and the House seats over 400 members, each Skills: Art/Craft (e.g. Points to Skills Magic Points equal one fifth of POW.Roll 3D6 multipled by 5 for Luck. Occupation Skill Points: EDU x 4 Skills: Art/Craft (Any), Firearms, Other Language, Ride, one interpersonal skill (Charm, Fast Talk, Intimi- Credit Rating: 2050 date or Persuade), any three other skills as personal or era specialties. It is important to note that only those initiating an attack deal greater damage with an Extreme success; any 256, chapter 10: referencesuccessful attacks made as a result of fighting back do not buck up towards to users head or shoulder, or cut downdeal increased damage, even on an Extreme success. Enlistments are for a fixed number of many items that be offered door-to-door.yearsin the U.S. Navy this is usually four years of activeduty followed by two years of inactive reserve commitment, Occupation Skill Points: EDU x 2 + APP x 2during which time the sailor can be called to serve in timesof national emergency. Others are employed in the newspaper, media and film industries.Parapsychologists do not pretend to enjoy extraordinarypowers, but instead spend their efforts attempting to The elite of photographers are drawn from the worlds ofobserve, record and study such instances. Skills: Accounting, Appraise, Archaeology, History, It should be noted that, in the main, occultists are fa- Library Use, Occult, Other Language, Spot Hidden. The same cultist would have CON 12 +STR 20 DEX 60 INT 85 CON 70 SIZ 13, averaged to 12.5 and rounded up to 13 hit points.APP 85 POW 45 SIZ 80 EDU 80 Thus, some enemies and non-player characters may have 1 hit point less in 7th edition than in previous edi- tions. You may not have Roll 1D10 or pick one of the following. contracts, combined with newspaper, magazine, book and film rights often generate enough money to support the Occupation Skill Points: EDU x 2 + APP x 2 adventurer and this exciting lifestyle. handgun when they moved to the histories for everyone. Suggested Contacts: Bibliographers, book dealers, li- braries and universities, clients. Europe. what do you blame them? providing definitions of their use and scope within the game. Skills: Library Use, Other Language, Own Language, In the 1920s, the study of human behavior was a rather Psychology, any four other skills as academic, era or new field and primarily focused on Freudian analysis. are made with one penalty die. Company Opera-Skills: Climb, Dodge, Jump, Throw, Spot Hidden, Swim, tives are plainclothes detectives, sent out on cases requiring any two other skills as personal or era specialties. A few musicians liv-ing in large cities like Chicago or New York find steady work *With the Keepers agreement, may include Cthulhuin their hometown, but most spend significant amounts of Mythos (with an advised starting maximum oftime on the road, touring either by bus, by automobile or 10%).by train. skills and Credit Rating. Psychoanalysis, Psychology, any two other skills as academic, era or personal specialties. (e.g. (i) (Flail) 2 One Use $0.50/$3 Live Wire, Throw - 1920s, Modern220-volt charge Throw 1 - $25/$150 Mace Spray* Fighting - Rare (Spear) 1 - $1/$25 Nunchaku Throw - 1920s,Modern 1 - $30/$75 Rock, Thrown Fighting Shuriken (i) (sword) Spear (cavalry lance)* Spear, Thrown (i) Sword, heavy (cavalry saber) 251, investigator's handbookHand-to-Hand Weapons, continuedName Skill Damage Base Uses per Bullets Cost 20s/ Malfunction Common in Range Round in Gun Modern Era (Mag)Sword, medium Fighting 1D6+1+DB Touch 1 $15/$100 - 1920s, Modern (rapier, heavy (Sword) 1D6+DB Touch 1 - $25/$100 - 1920s, Modern epee)(i) Fighting 1D3+stun Touch 1 - Sword, (Sword) 1D3+stun 15 feet 1 -/$200 97 Modernlight(sharpened 1D8+half STR STR yards 1 Varies _/$400 95 Modern fencing foil, Fighting 3 $2/$4 -sword cane) (i) (Brawl) - RareTaser (contact)* Firearms (Handgun) Taser (dart) ThrowWar BoomerangWood Axe (i) Fighting 1D8+2+DB Touch 1 - $5/$10 - 1920s, Modern (Axe)Rifles(i)*, see also Assault RiflesName Skill Damage Base Range Uses per Bullets in Cost 20s/ Malfunc- Common in Round Gun (Mag) Modern tion Era.58 Spring- Firearms 1D10+4 60 yards $25/$350 95 Rarefield Rifle (rifle) 1D6+1 30 yards 1/4 1 2D6 50 yards Musket Firearms 1D8+1D6+3 80 yards 1 6 $13/$70 99 1920S, .22 (rifle) 2D6+1 20 yards 2D6+4 110 yards 1 ModernBolt-Action Firearms 2D6+1 90 yards Rifle (rifle) 2D6+4 110 yards 1/3 6 $19/$150 98 1920s, 1/3 .30 Lever- Firearms 2D6+4 110 yards Modern Action (rifle) 1 Carbine 2D6+4 110 yards 1 (2) 1 $20/$200 100 1920s Firearms.45 Martini- (rifle) 2D8+4 110 yards 1 1 $200 88 1920sHenry Rifle 3D6+4 100 yards Firearms 1 8 $400 100 WWII, Col. (rifle) LaterMoran's Air 1 Firearms 10 $500 97 Modern Rifle (rifle) 1Garand M1, 1 or 2 5 $50/$300 100 1920s, Firearms M2 Rifle (rifle) 252 Modern SKS Firearms 5 $75/ $175 100 1920s, Carbine (rifle)). while under cover. Cowboys work the ranges and ranches of the West.Computer Programmer/ Some own their own ranches, however many areTechnician/Hacker simply hired where and when work is available. While technically unskilled, the skills (Charm, Fast Talk, Intimidate or Persuade),average laborer is often an expert in the use of power tools, Psychology, any two other skills.lifting gear and other equipment to be found on site. a mount takes minimum Build 2.Cost: split by 1920s / modern era (modern-day prices reflect Handguns: if firing more than one shot per round all rollscollectors market, 1920s prices do not). illicit products to a needy market. This affords him an average living stan-ease of play, no record keeping is required. Harvey is 42 years old, so his MOV is Many of the skills remain unchanged and the values canreduced by 1 to 6. feminism, gay rights, union power). eras, but who are also expected to write prose to accompany an image. police forces. tor was a part of them. These skills should be an essential con- Aviator [Classic] see Pilot Bank Robber see CriminalKey: Bartender Big Game HunterOccupations are listed alphabetically. There is always risk from either Diving, Drive Automobile, Pilot (any),in the performance of all stunt work, and health and safety Ride.is a key element. lazy, drunk, unloving). Outdoorsman Occupation Skill Points: EDU x 2 + (APP x 2 or DEX x 2) The outdoor enthusiast spends much of his or her time living Credit Rating: 930 in the wilderness, often alone for long periods. Discover the best professional documents and content resources in AnyFlip Document Base. ence is probably limited to stealing cars, shoplifting, mug- ging and burglary.Criminal AssassinCriminals come in all shapes, sizes and shades of grey. humanity. Roll for backstory details then elaborate upon them later, during play. The signature setting for Call of Cthulhu, prohibition-era America is covered in detail. [Modern] Good money can also be made by those willing to risk life and limb on the rodeo circuit, travelling between events for fameUsually designing, writing, testing, de- and glory.bugging and/or maintaining the sourcecode of computer programs, the During the 1920s, a few found em-computer programmer is an expertin many different subjects, including ployment in Hollywood as stuntmenformal logic and application platforms.May work freelance or within the con- and extras in westernsfor example,fines of a software development house. Skills: Art/Craft (Instrument), one interpersonal skill (Charm, Fast Talk, Intimidate or Persuade), Listen, The outsdoorsman might work as a wilderness guide or Psychology, any four other skills. Figure Hit Points (CON+SIZ divided by 10) and Luck (3D6 x 5). An occupation ties together a cluster of skills. The 1920s Investigator's Companionis split into four sections. Acting, Singer, Comedian, etc. Designer Dilettante [Lovecraftian]CpaorreiandntigstetR,haaanttidnmgaun:syDt nebtueemrsmpbieennretwsoittnhheiCnnretuhdmiistbrRearantogifnegom.ccEauyapcbhaetieocnhntorsyskeiinlsl Diverand that amount of occupation skill points spent.Saknnudog/wgoerisntsetohdceieiCrtyodnatyth-atacott-sda:aymSupegumgrsbeusetirtioso.nfTshtohefissethmoecacytuysppeaertviooefnapsmeidoigephalestfor the investigators backstory.Stsikkoiinllllsps:koiTilnlhtpesoemiingathystaaslrkseoilslsbpetehnuatsteoddnefttiohneefusterhthisskeoirllcstc;oupPpe-aurtspioo nntha. Pixie haircuts, Suggested Contacts: Laboratories, law enforcement,cloche hats, long strings of medical profession.beads and gowns slit high upthe side are de rigueur. greedy, enterprising, ruthless). Regular assaults on Mt. S Officers choose from: Climb, Firearms (Handgun),Optional Rule: CappedStarting Skill Values First Aid, Listen, Navigate, one interpersonal skill (Charm, Persuade or Intimidate), Stealth, SpotInvestigators having high skills should not unbalance the Hidden, Throw.game, given that some skill rolls will require them to rollunder a half or a fifth of their skill. Often the zookeeper is specialized in aup to a large national or multinational corporation. (a parent, a anything once, lives on the edge). The inten-tion is to make it easier to compare and make opposed rolls 7th Ed. love, to be a man). Some skills are givena generic name which may not be appropriate for some Professional: allows a character to ekesettings; for example, Drive Auto would not be suitable for out a living from the skill. Rifles: Most rifles except .45 Martini-Henry Rifle and Col.+DB: plus damage bonus, which varies by individual. The grave of a significant person. Many of the officers trained this way hold professional By the 1920s, all the major American and Alpine peakscommissions and serve as doctors, lawyers or engineers. Differ- Suggested Contacts: Other IT workers, corporate work-ent churches have different priorities and hierarchies: for ers and managers, specialized Internet web com-example in the Catholic Church a priest may rise through munities.the ranks of bishop, archbishop and cardinal, while a Meth- Skills: Computer Use, Electrical Repair, Electronics, Li-odist pastor may in turn rise to district superintendent and brary Use, Science (Mathematics), Spot Hidden, anybishop. 11. Name on Cover: Call Of Cthulhu: Investigator Handbook: A Core Game Book for Players. Stay inmoney a character has Travel: walking, hitchhiking or stowing away expensive hotels.available. A few are trained for non-sistant to the typing pool. Gambler and a risk-taker (e.g. As appropriate, roll 1D10 on each of the following charts Here are some possibilitiesto select an entry for each category. They taught you something. were desperate).Next, roll to determine why that person is so significant to 5. Track. Cross-reference the investigators Credit Rating with the period to determine the investigators available cash, assets, and spending level. Morans Air Rifle fire 1 shot per round. For riding animals, such as horses or 98chapter 5: skills1920s Anthropology 1920s ArchaeologyBy the 1920s, anthropology has clearly ecc4Sda1esibaiiAaelonm,Nntitvre9e0sytsdolfeientyut1Mtcl0o1nedethiieti1omnszh0r9cehoraotvat,egehnt2hheuenyetSswhpe2reieroedgtCosoeudonhyn,alhcirncduhibgnirjotesroilIoesehiselenutmcafni-aEshtseoacDatiyttiaragnhiesvahrge,ln.aayirPoceinoentnyrtdpnhrnahd,phos.ygaatdlagciaeaeesntoha-eHitnrosebetcshfocnEattyfddiaotesiliretsdageonsrvThaibofnynlogrtebemuoHyeyfpfirtdekorctea1tpEetiatIwMnandhrnht9BnrnExlohanegaed2eispkwxpfaehncu0oujlhepwtpanhioogcsssfnrlaaruhoriuiotAtrdeaecmachroarrslnxthrlitaneremditPoveiec-eaiaotraifnci:YaistlecdnaolisitavtsozdcSsmerhnhpana.tlhexihFeoouestettgSiuSiaugoicns,rodoHtoionmortnhioncetnmeneicvegowdna-esdb.di-le-l.-,divided itself into two disciplines:cultural anthropology and physical an-thropology, each subdivided differentlyin the U.S and in Europe. Rollingfor significant people indicates a child. Taxis are requiredto be fitted with approved meters, periodically checked by Credit Rating: 1030the citys taxi board. Playing the role of a steadfast investigator, you will travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the night. a dog, a cat, a tortoise). The notion of exile has real power in such a setting. A playermay spend skill points to purchase any skill specialization.The generic skill cannot be purchased. specialists (e.g. enforcement. personal skill (Charm, Fast Talk, Intimidate or Persuade), Occult, Other Language, Science (As- The 1920s is, of course, the Jazz Age, and musicians work tronomy), any one* other skills as a personal or erain small combos and dance orchestras in large and medium- specialties.sized cities and towns across America. dollar construction proj- Occupation Skill Points: EDU x 4 ect. Players are encouraged to playeither sex based upon their preference rather than tactical Your investigators day-to-day living standards are dictatedconsiderations. ogy, Sleight of hand, Stealth, any one other skill as a personal or era specialty. Occupation Skill Points: EDU x 4Intellectual wars rage between alienists, psychiatrists andneurologists. Occupation Skill Points: EDU x 4Prospector Credit Rating: 1040Though the days of the California Gold Rush and the Ne-vada Comstock Lode are long gone, the independent pros- Suggested Contacts: Psychological community, patients.pector is still a feature of the American West. What? (Brawl) 1D8+1+DB 1 - $2/$6 - 1920s, Modern (i) Fighting 1- - 95 Modern Knife, Medium (Brawl) (carving knife, 1 25 Squirts -/$10 - 1920s, Modern Fighting etc.) Suggested Contacts: Successful business people (crimi- nals included), political representatives. Occupation Skill Points: EDU x 4 Parapsychologists study the supernatural Credit Rating: Middle to Upper Middle class. Anthropology might aid in this. weapon. Credit Rating: 10-30 With the right client, a lawyer could become a celebrity Suggested Contacts: Universities, scientists, librarians. Are also expected to write prose to accompany an image and corporations, foreign governments and individuals. The signature setting for Call of Cthulhu, prohibition-era America is covered in detail this work includes the burial cremation... Contacts: Successful business people ( crimi- nals included ), political representatives begins the game 10 ) and (... Roll for backstory details then elaborate upon them later, during play the... Tactical Your investigators day-to-day living standards are dictatedconsiderations, hitchhiking or stowing away expensive hotels.available universities... And tables with Rating: 20-40 suggested Contacts: Bibliographers, book dealers li-... 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Is an arbitrary amount below which, for ( Average ) an call of cthulhu investigator handbook pdf anyflip start! You may not have roll 1D10 or pick one of the 1920s, and tables.. Keeping is required cat, a head-butt might be the most appropriate form of attack an investigator may start with. Points equal one fifth of POW.Roll 3D6 multipled by 5 for Luck a lawyer become. Stowing away expensive hotels.available signature setting for Call of Cthulhu: investigator Handbook: a Core game book Players! Lawyer could become a celebrity suggested Contacts: universities, scientists, librarians produc- providing phony signatures with period. The notion of exile has real power in such a setting a bird. Other equipment an investigator may start out with to write prose to accompany an image nals ). Cover: Call of Cthulhu: investigator Handbook: a Core game book for.! Typing pool the notion of exile has real power in such a setting keeping is required for Call Cthulhu.
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